Features
- Multi-window and multi-viewport support
- Frame synchronization, swap buffer synchronization (hardware) and application data synchronization.
- Fisheye projection
- Application of warping and blending meshes to fisheye and flat geometry
- Independent frame buffer resolution from window size
- 3D/Stereoscopic rendering
- Active/Quadbuffer stereo
- Passive stereo
- DLP/Checkerboard stereo
- Line interlaced stereo
- Anaglyph stereo
- PNG texture management
- GLSL shader management
- Freetype font management
- VRPN client
- Positional 6DOF tracking
- Various input devices
- Kinect Skeleton tracking
- …
- Statistics and performance graphs
- External TCP control interface (telnet, GUI applications, Android apps, iOS apps)
- Easy thread handling (GLFW)
- Joystick and gamepad support (GLFW)
- Anti-aliasing (MSAA and FXAA)
- PNG, JPG or TGA screen recording (3D and transparency)
- PNG viewport overlays